

Become very familiar with what you can see, and prepare your wits. Head through the door and into the main area of the mine. And lastly, at the very end of the room is an old newspaper clipping about the mine being purchased, Collectible #11. Heading down the room, look left for Letter #7. When entering, grab the list of safety rules on the fence, Collectible #10. Head into the mine and look for the door on the right. It is very likely this disturbed individual is the very same Charles Matheson from the old Missing Child poster in the Prologue. Just before heading inside, walk along the pipes and the mine all, and search behind an alcove for a very long and deranged note scribbled by a man named Charles M, Collectible #9.

The bulletin board will have Letter #6, as well as a note about workers receiving their last paycheck, Collectible #8. As you come to the mine entrance, look around for a bulletin board on one of the long buildings. Look on the barrels near the front for Letter #5. Double back towards the mine entrance and stop by the building on stilts. There is a pale tree trunk in there with Letter #4 on it. Looking left, you should see a small path between the rocks big enough to walk through. Keep it to your right and head straight back and slightly to your left until you hit the rock face. On the right side of the mine is a small building (not the big one on stilts). While the identity of this Proxy is still up for debate, what is most urgent is avoiding contact with it at all costs.Īfter waking up in a random location near the mine, start exploring until you can see the mine entrance. Whereas in the Eight Pages, you only had to worry about a teleporting yet stationary Slenderman, the abandoned mine holds a new danger in the form of Slenderman's Proxy, a human who has come under the control of Slenderman, willingly or not, and acts on Slenderman's behalf. In this level you are tasked with evading both Slenderman and The Proxy and finding 6 randomly placed Generators so you can leave the mine via an elevator. This is easily the most difficult part of Slender: The Arrival.
